# William Larskog — Technical Artist · Ex-Rovio · Unreal & Houdini > William Larskog — Technical Artist i Stockholm. Ex-Rovio (Angry Birds 2). Unreal Engine, Houdini, shaders, VFX och produktionsverktyg. > EN: William Larskog is a Technical Artist · Ex-Rovio · Unreal & Houdini based in Stockholm, Sweden. Formerly Technical Artist at Rovio (Angry Birds 2). Specializes in Unreal Engine, Houdini, HLSL shaders, VFX, procedural pipelines, and game production tools. Last updated: 2026-06-04 Location: Stockholm, Sverige Availability: Öppen för heltid, freelance & konsult Experience: Technical Artist at Rovio Entertainment (Angry Birds 2) ## About - [About / CV summary](https://wlarskog.com/om) ## Skills & focus - Unreal Engine - Houdini - HLSL - GLSL - Shaders - Real-time rendering - Procedural generation - Technical art - VFX - Python - Game development - 3D tools - Material authoring - GPU particles - Pipeline automation - Mobile game production - Rovio Entertainment - Angry Birds 2 - Niagara VFX - Shader Graph - Substance Painter - Maya - C++ - Tool development ## Portfolio (published work) - [Collision Gen Tool](https://wlarskog.com/projekt/as-P6LDrZ): A custom Unity Editor tool that automates collider generation for game assets. Automates the process by taking selected assets in a scene, reading their geometr (tools, code, NoAI, Unity, Tool, Programming) ## Contact - Email: wlarskog@gmail.com - ArtStation: https://www.artstation.com/williamlarskog - GitHub: https://github.com/Wlarskog - Portfolio: https://wlarskog.com ## More for AI crawlers - Full index: https://wlarskog.com/llms-full.txt - Sitemap: https://wlarskog.com/sitemap.xml - Homepage: https://wlarskog.com/